The Impossible Mission Story
Download the Final Edition at: http://www.uptrax.com/music/tracks/78209 (only with registration)
First of all let me say, that at least for me Impossible Mission was the first true milestone in gaming history IMHO.
And therefore the reason for this project was the fact, that this game never has a soundtrack or some kind of music in it.
If you ask me what I associate with the c64, then the first thing that come to my mind is: IM.
The early idea was back in 2001, now finished in 2011. There were so many other things going on that the work
piece was interrupted all the time.
A side note: You may ask why the Instruments often sounds not that good as in other
state of the art tracks.
A thing you have to consider: From the beginning one of the goals of this project was, that I want to show what
you can do only with freeware. So the fact is, that everyone can do this without spending a single penny, as far
as he/she has some goodies/studio gear like Roland, but that's not a must.
It means that almost every sound you hear is free to get, aside the Roland with his expansion boards (which is neither
overused anyway nor is it irreplaceable).
I cannot go straight ahead without giving some credits to great composers:
The line at the end of chapter 3 is in honour of the great Lalo Schifrin, who wrote the original Mission: Impossible tune
(but far from his genius).
The first line in chapter 4 is (not so obviously) Les Humphries, but further developed.
Second line is (obviously) John Barry, but further developed. In the previews on youtube you can hear that I first throw it out,
but later then I decide to take it in again to give it some Bond flair, and I think it was the right decision.
The line at the end of chapter 5 of the Final Edition is David Arnold to give it even more Bond.
This project was inspired by many influences:
Lalo Schifrin, Serge Colbert, Chris Hülsbeck, Yello, Relation SCT, Jeremy Soule, Two Steps from Hell, and even
In the beginning I planned to make it together with an old friend of mine (from school-days), but then I have to do
it as a one-man-show. That's the reason, why there're two guys in the plot.
So all voice acting was done by myself (except the laugh in chapter 3), and that means: ALL voices
The sub-indices for the track are the following:
01 The Story
02 A New Mission
03 Between the Elevators
04 Into The Trap
05 Six Minutes Left
06 The Finale
_Bonustrack_ Alternate Ending: Mission Completed, not included here, visit http://www.youtube.com/watch?v=USdAOT4KOKo
_Bonustrack_ Another Mission, not included here, visit http://www.youtube.com/watch?v=FJ9FH-Y1Aw4
(of course you can watch vids for every single track which are very generic, mind you, but they explain my plot
in more detail)
The Alternate Ending track was formerly called
Calling The Base, but I decide to take it out and make an extra
track out of it, cause I thought it don't fit into the mood of the whole thing.
The new FX you hear throughout the track are made by myself, as I made not only the music but also the SFX for a
(possibly) new remake of the game.
For more information on the new remake of Impossible Mission visit Mikkel Christensen at:
For more information on the making of by Ian Price visit:
Hope you enjoy - and thank you for listening.
But nice touch with the
Mission: Impossiblereference towards the end. ;-)