Help recognising 8bit games

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Subzero
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Help recognising 8bit games

Post by Subzero »

look at the attached image - i need to know what games for the following image numbers:
2,5,6,7,9 and 13

cheers!
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AndyUK
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Re: Help recognising 8bit games

Post by AndyUK »

5 looks like Trantor ( speccy ) ( http://cdn-static.denofgeek.com/sites/d ... rantor.jpg )

2 is Citadel ( BBC micro, distinctive colours )
9 is Flash Gordon (c64)
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Re: Help recognising 8bit games

Post by Analog-X64 »

8 - Last Ninja
12 - Donkey Kong
14 - Commando
15 - Pole Position
16 - International Karate
11 - OutRun
18 - Impossible Mission

I'm sure more will come to me.
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Re: Help recognising 8bit games

Post by Commie_User »

3 is Skool Daze, isn't it?


I know that's not what you asked for. But that's what I know, plus the Last Ninja one.

Nice quiz.
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Re: Help recognising 8bit games

Post by AndyUK »

he's got all those, just needs 2,5,6,7,9,13

number 6 has a BBC micro or Amstrad look to the colors. I'm betting BBC, very wide pixels.
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Re: Help recognising 8bit games

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Re: Help recognising 8bit games

Post by AndyUK »

number 13, cover sleeve for jet set willy.

http://upload.wikimedia.org/wikipedia/e ... JetSet.jpg
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Re: Help recognising 8bit games

Post by Commie_User »

Image


Did the usual 8-bits that much resemble acid trips? I never noticed as much then though I do remember noticing the flicker.

I'm truly glad I was a Commie boy.
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Re: Help recognising 8bit games

Post by AndyUK »

all of the machines had their pros and con's.. the screen above could just have easily been Bazooka Bill.. The amstrad had a nice color set, though a little bright.. look at gryzor or robocop on the amstrad compared to our 64's.. the BBC did kick ass vectors for the time ( elite on the beeb was beyond a doubt the best version, the c64 dragging its ass ), and the c64 ruled for scrolling and sound..
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Re: Help recognising 8bit games

Post by Analog-X64 »

Number 7 is from Barbarian. Left top Column, the bottom right thing is the skull and top left is the snake
http://www.ohgizmo.com/wp-content/uploa ... rian_1.jpg
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Re: Help recognising 8bit games

Post by AndyUK »

wohoo we're done!! :)
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Re: Help recognising 8bit games

Post by Commie_User »

That was lovely.

And I swear the Commie's palette is more austere than the garish shades of other machines. Which works all the better when you start shading.

Well, you all saw my images didn't you.

Image

The Beeb may have had better vectoring but it didn't know what day it was for photo graphics. Not that anyone noticed.
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Re: Help recognising 8bit games

Post by Chris Abbott »

All too busy admiring the bright shiny colours, yes :)
Won't somebody PLEASE think of the children?
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Re: Help recognising 8bit games

Post by AndyUK »

heh, couldn't imagine pulling photo graphics off tape anyway, the man's a masochist!!

what about the Atari for a nice color set, I always thought my 64, while it had a good color set, always looked dull, as if it lacked luminesence.. much like the dragon always looked green because of it screen setup.
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Re: Help recognising 8bit games

Post by Chris Abbott »

The Ataris always did look more vibrant, yes. My overriding first impression of the C64 was of a kind of brown-ness in the games, the graphics looked kind of... well, softer isn't quite the right word. You could cut yourself on some of the graphics on the Atari 400/800/XL, but the C64 graphics would merely graze you a bit.
Won't somebody PLEASE think of the children?
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