The Remix64 mixing and mastering tutorial has been updated with new content, better explainations, figures and audio samples. Check it out!
Amiga game music fans may want to check out BitJam podcast #136 - this edition was produced in close collaboration with the creators of the acclaimed
Immortal CD series. The idea behind the
Immortal project is to release great soundtracks from games released for the Commodore Amiga on CD - newly arranged and recorded in the studio, with the original artists involved whenever possible. Composers like Chris Hülsbeck, Allister Brimble, Barry Leitch, Jochen Hippel, Tim Wright and many others contributed exclusive tracks in the past. BitJam podcast #136 features 79+ minutes of music from all of the
Immortal CDs, including two full tracks from the brand-new
Immortal 4 album and a special bonus track by Tim Wright of Psygnosis fame. Enjoy cult classics like Lotus Turbo Challenge 2, Battle Squadron, Pinball Fantasies, Alien Breed, Turrican 3, Gods, Speedball 2, Agony, or Cannon Fodder in this epic megamix!
From 29th to 31th of July, the biggest annual 8-bit party in Hungary will come into life again. Among classic demo, music and GFX competitions, an open SID remix compo belongs to the list of events. Remote entries are all accepted. Valid format is 128KBPs 44.1KHz MP3.
An another event there, related to SID remix scene: SIDrip Alliance will hit the stage again around 19:00 on the second party day with a seriously refreshed setlist.
An alternative version of the Arkanoid theme with improved digi drums will premiere on the BBB show at SLAY Radio tonight.
After the release of Arkanoid, Martin Galway enhanced the SID tune with better drum samples (later to be used in
Game Over). With the game already out, there were no release channels, and so this version was lost. Martin Galway kindly gave permission for the Project: Galway team to lend his original source code to Jan Harries and Inge Pedersen of HVSC, and Inge brilliantly managed to write a cross-translation tool for the sources, which resulted in a playable SID file: something Boz originally did in PHP for the original Project Galway, resulting in the first release of the legendary
I've coded a little program that converts Martin's source code files into a KickAssembler-friendly file. I have to do some manual work afterwards to make the code tidy, and straighten out the few things the converter doesn't, but it saves me a lot of work. The sid-file included is made 100% with KickAssembler from the original sources.
Martin Galway commented on the result:
The filter emulation isn't exact, but I assume you know that already. Otherwise it's spot on, warts and all.
Inge's next project?
I'm intending to do what very few persons (none at all?) has done before - make a tune in Martin's player.... ;)
SceneSat Radio has released volume 2 of their scene music compliation, featuring 68 tracks with a playtime of almost 6 hours (!).
The compilation comes in the form of a musicdisk with a visualizer and scrolltexts from the authors to enjoy while the music is playing. It features both C64- and Amiga-remixes as well as original works from a bunch of sceners well known for the R64 audience. Amongst them are Romeo Knight, Peter W, DHS, N-Joy, Ferrara, Maniacs of Noise, CZ-Tunes, Hazel, BeeZerk, Dafunk, Moog, PowerTrace, Infamous, Kathryn LJ (Katz), Chronberg, Tron and Gibs as well as a lot of other people more known for their other works such as Blaizer, Mantronix, Xerxes and a bunch of others. All in all, a huge compilation that will keep your ears busy for a long time.
You can now use the
recommend function beneath each news item to share it to facebook or other social network pages.
Additionally, song pages now have the facebook
Like button. If you've supplied alternative direct download links for your songs at My Remix64, songs that have been
liked can be played back directly at the facebook tag wall.
With this news item, our website began its service, ten years ago to the day. That seems like ages ago, yet just like yesterday.
To celebrate the event, Remix64 is dressed in its authentic vintage 2001 look.😊
LMan says: In the end of 2000, Tas had presented his beta online magazine project, already named
Remix64, to the c64rmx newsgroup. At the same time, I was planning for a companion site to the then young remix.kwed.org. It was meant to host the community aspects like voting, a messageboard and so on. That seemed like a perfect combination, so we happily joined forces and worked hard to get the site online. Today, I can say I'm happy that we lasted this long, which is an eternity in modern standards. Thanks for all the great support during the years!
Tas says: Remix64 became reality due to two very similar minded individuals who were working on two very similar ideas. Once we got wind of each others projects it seemed a no brainer that we should work together and thus the first incarnation of Remix64 was born. It, I believe, wouldn't have worked if it wasn't for the co-operation and the way LMan and I worked as a team. Over the last decade Remix64 has gone through several variants and grown up from it's first humble beginnings to what you see today. On the day Remix64 celebrates it's 10 year anniversary I'm proud that the website keeps on going and the support the scene has given has been truely magnificent. It's you guys reading this which is why it just keeps on going. We wouldn't have lasted 10 years with out your support!
Thank you, Neil aka Tas.
German distributor MAZ Sound Tools has finally started shipping the latest entry in the acclaimed
Immortal CD series. Just like the previous volume,
Immortal 4 was produced by scene veteran Jan Zottmann. This double CD set has a total playing time of 157+ minutes and features arrangements from popular games like
Leisure Suit Larry,
Turrican 2, or
Wing Commander - many of them achieved by the original composers! MP3 preview clips and additional information are available from the MAZ online shop at http://www.maz-sound.com/Immortal/en/Immortal4/