How we did it in the old days :)

Talk freely about the scene, the world of remixing, or anything off-topic unsuitable for the "Fun Forum".
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Bog
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Post by Bog »

*blank look*

How're we gonna end war and famine and shit if calling it "Zee" instead of "Zed" is some kind of big deal, eh?

Zee Show. Fuxake.
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Mark "Bog" Hennessy-Barrett. Chris says you should ask me about the Wizball video ;)
Or go look at http:/www.imaginetix.co.uk
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Ferrara
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Post by Ferrara »

I'll have to dig up the CD from some of the boxes since I've moved to
a new home a month ago and things are still lost everywhere :)

I don't remember how much material i shot after the seminar but it was
definitely more than the 4-5 minutes in the clip. And with full framerate
with no lossy MPG -encoding.

I will try to find it this weekend and post the results.

-Tony Cavén (ferrara.c64.org)
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Analog-X64
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Post by Analog-X64 »

Cool. I'd like to see a longer clip.

As Rob.H was holding some pieces of paper with examples of he's music code.. Has he ever published those anywhere?
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the_JinX
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Post by the_JinX »

I don't think there are official publications of that source from Rob himself..

There is however this http://sid.kubarth.com/articles/rob_hubbards_music.txt
Rob Hubbard's Music: Disassembled, Commented and Explained
Rob Hubbard created a superb music routine from the very first tune which was released (Confuzion). Furthermore, Rob used this routine to make music for a very long time, only changing it _slightly_ over time. The sourcecode that I present here was used (with slight modifications) in: Confuzion, Thing on a Spring, Monty on the Run, Action Biker, Crazy Comets, Commando, Hunter Patrol, Chrimera, The Last V8, Battle of Britain, Human Race, Zoids, Rasputin, Master of Magic, One Man & His Droid, Game Killer, Gerry the Germ, Geoff Capes Strongman Challenge, Phantoms of the Asteroids, Kentilla, Thrust, International Karate, Spellbound, Bump Set and Spike, Formula 1 Simulator, Video Poker, Warhawk or Proteus and many, many more!
All you would need to do to play a different music is to change the music data at the bottom, and a few lines of the code.
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Analog-X64
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Post by Analog-X64 »

Thanks for the Link that was a very interesting read too bad I'm reading it 20+ years later.
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Ziphoid
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Post by Ziphoid »

Ferrara wrote:I'll have to dig up the CD from some of the boxes since I've moved to
a new home a month ago and things are still lost everywhere :)

I don't remember how much material i shot after the seminar but it was
definitely more than the 4-5 minutes in the clip. And with full framerate
with no lossy MPG -encoding.

I will try to find it this weekend and post the results.

-Tony Cavén (ferrara.c64.org)
If you need to have it hosted anywhere I could be of assistance... :) Just give me a howl...

/ Ziph
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