C64 Logo to 3D

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Analog-X64
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C64 Logo to 3D

Post by Analog-X64 » 12/07/2009 - 21:59

trying to perfect a method of converting C64 Fonts/Logos into 3D. Using the original as the template.

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Re: C64 Logo to 3D

Post by LMan » 13/07/2009 - 5:33

Oooh this looks neat. :)

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Re: C64 Logo to 3D

Post by trace » 13/07/2009 - 9:38

Really nice, it's like It's a real glassy logo I just can reach out a grab :D
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Re: C64 Logo to 3D

Post by Andreas Wallström » 13/07/2009 - 10:33

Neat work Analog! Feel free to convert any Flash Inc. logo that you like. :)

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Re: C64 Logo to 3D

Post by Analog-X64 » 13/07/2009 - 12:56

[quote="Andreas Wallström";Neat work Analog! Feel free to convert any Flash Inc. logo that you like. :)[/quote]

Hey thanks for the request, I need to practice so any requests are welcome.

Is this one of the Flash Inc Logos? Do you have any other suggestions?

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Last edited by Analog-X64 on 14/07/2009 - 2:11, edited 1 time in total.
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Re: C64 Logo to 3D

Post by Analog-X64 » 14/07/2009 - 2:10

Here is the Flash Inc Logo.

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Re: C64 Logo to 3D

Post by Andreas Wallström » 14/07/2009 - 7:34

Now, THAT'S cool! :) What 3D program are you using and how long does it take to do the logos?

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Re: C64 Logo to 3D

Post by Analog-X64 » 14/07/2009 - 9:58

[quote=]"Andreas Wallström";Now, THAT'S cool! :) What 3D program are you using and how long does it take to do the logos?[/quote]

I'm using Carrara 6 Pro, the latest version is 7 but not in my budget to upgrade.

Carrara was a natural progression from using Bryce. Carrara has built in Vertex and Spline modelers and is very robust.

The entire process from 8-Bit logo to 3D takes about 1.5-3.5 hours depending on complexity.

A lot of that time is taken pre-processing the logo in Photoshop.
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